News and Updates

Archive for the ‘Uncategorized’ Category

Bloodlines Event: Wild Wild West!

Tuesday, August 3rd, 2021

 

Well howdy partner! Feeling parched after a long trip through the dusty week? Come join us for a drink of something slightly strong than sarsaparilla in the land of the tumbling tumbleweeds to enjoy music, costume prizes and Rare giveaways!

When: Friday, August 6th 1-4pm

Suggested Attire: Western, cowboy/girl, horses, etc.

Where: Liquid West

Decor & Music: Fawn Madrigal |  Host: Nana McGillivary

Scheduled Maintenance on Tuesday, 3/30 1-1:30 AM SL Time

Wednesday, March 24th, 2021

UPDATE: There will be no scheduled maintenance on Tuesday, 3/30. Maintenance has been rescheduled for Friday, April 2, 1:00-1:30 AM SL time.

The Bloodlines system will be down for approximately 30 minutes on Tuesday, March 30 from approximately 1-1:30 AM SL Time (Pacific). We hope that the maintenance that needs to be completed will go much faster than this. We will have the Bloodlines system up again as quickly as possible. Please refrain from making purchases from vendors, and interacting with all Bloodlines items during this brief maintenance window. We will be announcing in the official in-world groups when the maintenance begins and ends. Thanks for your understanding.

Legends War Starting January 1

Wednesday, December 30th, 2020

UPDATE 1/11/21: We’ve added a “Completist” award which will go to any player that completes all the Achievements once during the course of the month! As with the other award textures, the container style will be based on what your dominant race is at the stroke of midnight at the end of the month.

UPDATE 1/4/21: Since the Quest Achievements are likely to have a large number of players tied for the #1 spot, we’ve decided for that category anyone who is in the #1 spot at midnight at the end of the month will receive an award container texture. This is only for the Quest Achievements, all other achievements will behave similarly to Soul War (1 winner only, ties broken by whomever scored the last point before midnight). Also, we believe we’ve remedied most of the display issues but if you still believe something is not displaying correctly, please file a ticket so we can look into it!

UPDATE 1/1/21: The Legends War is active and working, but we are experiencing a few issues with certain achievements not displaying progress correctly on the new individual and family progress pages. No data is being lost (and you can check this by seeing your achievement progress normally on your original Achievements profile page) but we hope to have the display issues in the new sections corrected soon.

UPDATE 12/30/20: The Legends War achievement counting will start at 12pm SL time on 1/1/21. Also, for now, The Legends War will only include monthly achievement tracking, not daily, as this post previously stated.

Starting on January 1, 2021, we will have a new feature added to Legends, the Bloodlines questing and crafting game. Right now, there are dozens of achievements that can be earned for completing quests, hunting, gathering, discovering lands, and crafting. But starting on January 1, we will also begin tracking these achievements on a monthly basis, in a similar way to The Soul War.

We’ll have various rankings, and you can compete to be among the top individual achievers, as well as the top family, or the MVP for your family. Just like in Soul War, at the end of each month, the top achiever in each individual achievement will get a rare container texture for that achievement, and the top 10 achievers, leaders of the top 10 families, and the MVP in the top 10 families will also get special rare container textures!

You can view the list of available achievements now by clicking on the ‘Achievements’ icon in the Legends section of your profile.

**Note, as with the recent addition of the Medals Awards (and as with any new award or achievement we release) we do not retroactively award these based on previous game activity. The main reason for this policy is that often we have not even been storing or tracking the data necessary to backdate awards prior to the new release, and it wouldn’t be fair to only give some retroactive awards and not others. So, we always start fresh from the official release date of the achievement or award to keep the playing field level.

New Quest: Homesick at Halloween

Wednesday, October 7th, 2020

Greetings Legends! We’re excited to announce a new quest.

Heg Yates, the vegetable seller in Midlands is really hankering to bring some old world traditions to his home here. Help him come up with some ideas for how to make the season happy for all.

The quest rewards are listed on the flyer.

This quest starts with Heg Yates’s Pumpkin at Bloodlines Midlands.

Quest runs from 10/1 to 11/1 annually

Bloodlines Event ~ Deserted Oasis

Monday, August 24th, 2020

Oh what’s this in the middle of the barren desert? Looks like the remains of an ancient civilization. Seems like as good a place as any to have a party, so why don’t you kick off your shoes then put on your dancing feet and join us for an evening of great music, rare texture giveaways, and awesome prizes.

When: Friday, August 28th, 1-4pm SL

Suggested Attire: Desert Explorers, Arabian Nights

Where: Bloodlines West

Music: DJ Candi | Decor: Fawn Madrigal | Host: Skittles

Bloodlines Event ~ Moon Ritual

Thursday, June 18th, 2020

Hello All! This week we’re feeling a little restless, and we’re blaming it on the moon. Join us for our event Moon Ritual and dance the day away! Great music and giveaways throughout the event!

When: Friday June 19th, 1pm-4pm SL

Suggested Attire: Wolfy, werewolfish, medieval garb, pagan, witchy loonie-moony fun!

Where: Bloodlines West

Music: DJ Fawn | Decor: Fawn | Host: Skittles

Update on Changing Legacy Names

Thursday, April 23rd, 2020

Linden Labs recently released a new feature that allows you to change your legacy name. Bloodlines detects your legacy name by reading the name reported by the Second Life region that you’re on when requests are sent to our server by your HUD. Because of a SL server bug that has existed for some time, if your legacy name changes, your old name will continue to be cached and reported by some regions for an unknown amount of time. For avatars that have had their names changed by Linden Labs for various reasons before this feature was available (such as people who created objectionable names), we have seen some regions continue to report the old names for over a month.

Bloodlines was updated to account for changing legacy names over a year ago, but because of the bug mentioned above, if you changed your name, some sims might report your new name, and some might report your old name. Your account was still being identified correctly by your UUID, but your name might have been getting changed back and forth between your old and new name depending on how it was being reported to us by the region.

We’ve just made an update to all of our HUDs that attempts to implement a workaround for this problem. If you have changed your legacy name, and you don’t see your new name reflected on the Bloodlines website, please get a redelivery of your HUDs from the update terminal and wear them, and it should update your name correctly, but may not work for some people. If it doesn’t work for you, please file a support ticket, and we will get your name corrected.

Bloodlines Event ~ Fall Y’all

Wednesday, November 27th, 2019

Hey y’all, are you sick of family obligations yet? If you’re anything like us, you really need to cut loose. After all, it’s Fall Y’all! We need to get down and party and share some fun times with our friends. So come join us for a night of music, prizes, and rare texture giveaways!

When: Friday November 29th, 4pm-7pm SL

Suggested Attire: Fall Attire, sweaters, cozy jammies, anything that says Fall!

Where: Bloodlines West

Music: DJ Lord Halostar | Decor: Fawn Madrigal | Host: Fawn Madrigal 

New Product: The Determined Wells

Friday, November 22nd, 2019

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

We’re happy to announce the release of the Determined Wells! They work just like the wells on our sims, but you can own and Rez them on your clan or family lands.

You and your friends can check in for the Determined achievement conveniently and also have a nice race-oriented decorative well with particle effects as decor.

There’s a well for each race, and you can buy them at their respective sims Bloodlines NorthBloodlines South, Bloodlines East, Bloodlines West, and Mortal Crossroads. They will also appear immediately in affiliate vendors (with a refresh) under Accessories.

Happy Hunting!

 

Bloodlines Legends Module 1 Released!

Monday, May 6th, 2019

 

 

 

 

 

 

 

 

 

 

We’re excited to announce that the first module of Bloodlines Legends is out now!

This module includes:

  • Magic Map & Backpack HUD
  • Treasure Chests & Market Barrels
  • Collectible Rare Magic Wands
  • Quests (including rare texture and mesh item prizes)
  • Skills
  • Achievements (based on the mechanics from Module One)
  • Profile Updates (New sections added, as well as the ability to reorder sections via your Profile Editor)

The HUDs are free to any current Bloodlines member who already owns a Race HUD (Thirst, Rage, Ascent, Torment, Human) and will be auto-delivered to anyone who wears their current HUD. The auto-delivery system takes a while to crank through everyone, though, so please be patient! For anyone who doesn’t own a Race HUD, the Legends HUD is $499, available in the Mortal Crossroads RP Area Quest landing. Also, if you own a Legends HUD and pass your Map Sphere to a new player and they join, you’ll receive a stamina bonus which will aid you in the game.

A FEW CAVEATS – PLEASE READ!

  • This is just the first wave of items. Crafting, crafting stations, harvesting stations, and more are still on the way! We decided because this is such a massive update to Bloodlines, it’s better to get it out in sections and make sure everything is working as we go.
  • Right now Questing is only on Bloodlines Midland. We want to make sure the Quest system is working smoothly before porting further. Eventually Quests will be on all our sims, as well as on local clan sims and lands! Thanks for your patience here, we realize Midland is likely to get laggy / crowded at the start. We promise to expand the Quest lines as quickly as we can once we’re sure it’s all solid.
  • Balancing is a process. We are introducing several new metrics and mechanics (XP, Stamina, stamina packs, Map Searching, etc.) and as much as we’d love to think we nailed the balancing of it all right out of the gate, the truth is that we’re going to have to adjust as we go. All big RPG games deal with this – some things will have to be nerfed and some things will have to be buffed. We appreciate your patience and understanding as we work our way through it, and we promise not to make any arbitrary decisions. Any balancing we do will be based on deep study of the developing trends and always in an effort to make the game sustainable and fun in the long-term.
  • The wands will have more functions as we go along. On this initial release, the wands are largely rare collectibles. There are thousands of them, of varying rarity, and each one is programmed with powers and features that will be prominent in later Quests and NPC interactions. We’re very excited about the many uses a Wand will have in the game, but we appreciate your patience as we get there step by step.
  • If you have feedback or suggestions, file a ticket! We want to hear your thoughts and suggestions as we go, so please don’t hesitate to file a support ticket. If you think something is a good idea, chances are many other people would to, but if everyone thinks “Oh someone probably already mentioned this” then we’d never hear a peep from anyone. So please file those tickets and let us know how to improve the game!