News and Updates

Bloodlines is hiring!

June 12th, 2018 by Lyle Maeterlinck

Do you want to join the team that makes Bloodlines, or know someone who might? We are currently seeking a full-time developer to help us build the next generation of Bloodlines updates. We’re looking for candidates with experience in front and back end web application development, database administration, and LSL scripting. Artistic ability, 3D, and game design experience is a plus. Candidates must be located in the US. For more information, please contact Lyle Maeterlinck in-world.

Bloodlines Event: California Dreaming

June 1st, 2018 by Liquid Designs


This Friday we’re heading to the beach! Who doesn’t love sitting in the sand letting the sun warm your skin? We’re excited to swim with the fishies in the literal sense. Please join us this Friday for a night full of costume contests, rare texture giveaways, and awesome music! Just remember clothing is mandatory at Bloodlines’ Beach! 😉

When: Friday, June 1, 4-7 pm

Suggested Attire: Anything you’d wear to the beach!

Where: Bloodlines West

Music: DJ Syn | Decor: Fawn Madrigal | Host: AphroditeStarr

Bloodlines Event: Backyard Campout

May 17th, 2018 by Liquid Designs


This Friday we’re ready for a campout!  After a long week who doesn’t want to put on their PJs and rough it in the safety of your own backyard? Make sure to bring your s’mores fixins and a sleeping bag or two. Make sure and join us this Friday for a night full of costume contests, rare texture giveaways, and awesome music!

When: Friday, May 18, 3-6 pm

Suggested Attire: Pajama party!

Where: Bloodlines West

Music: DJ Shark | Decor: Fawn Madrigal | Host: Aimee Novaland

Addressing Achievement Issues

May 14th, 2018 by Lyle Maeterlinck

A number of players have reported a some problems to us when doing achievements on the new HUD versions, specifically with those achievements counting for the Soul War. We wanted to let you know that we are aware of these problems, and they have been fixed for all new achievements going forward. However, we need some time to retroactively apply Soul War counts to some accounts that missed them during the days that they were not correctly counting.

These are the problems that we have identified and fixed:

  1. “Hunting” achievements, such as Blood River / Blood Storm, Moon River / Howling, and Human Charmer / Blood Doll collector were all working properly, but they were not updating the linked Soul Keeper achievements. The logging issue was fixed on May 10, but there may still be some people where we need to fix their Soul Keeper Achievements. If your Soul Keeper achievement is incorrect, it will soon be repaired.
  2. Berserk achievements were counting for overall achievements, but not counting correctly for the Soul War. This problem was fixed on May 11.
  3. For daily achievements, daily maximums were not counting correctly. This is the routine that keeps track of your highest daily count during the soul war, and increases it if your current daily count exceeds it. This problem was fixed this morning, 5/14. Daily maximums are now counting correctly, and we are going to rebuild the daily maximums from our logs for anyone whose daily maximum didn’t update.

We appreciate your patience while we build the routines that will repair these issues. We will update this blog post with more information. If you see any problems with your stats or achievements, please create a support ticket at, and we will get back to you as soon as possible. Thanks!


Problem in last night’s family rebuild routine

May 8th, 2018 by Lyle Maeterlinck

Well, last night, we had a problem in our family rebuild routine that caused everyone’s status to be set to destroyed, and for soul totals to not be updated correctly. The good news is that this is 100% fixable, and we have routines chewing through the necessary fixes now. We should have everyone’s status and soul total updated correctly within the next hour.

We’re very sorry for the inconvenience on this, and we thank you for your patience with us while we get this fixed.

Angel & Demon HUDs Released! (Updated 5.6.18)

May 5th, 2018 by Mars Bracken






It was a long night, but the Liquid Designs team managed to get the Angel and Demon races released in the wee hours. Thanks to all the players who patiently waited in the stores, you are real troopers.

As with any release, there are some bugs, but thanks to users reporting in we are getting them fixed! A few known ones are listed below:


  • Default textures in the menu not accessible (fixed)
  • Error on Rez for some users (fixed)
  • Turning from drinking from a container not working (fixed)

All containers currently being sold are fixed, but for Ether or Ichor containers purchased prior to noon SL time Saturday the 5th, users must trade them in to get fixed ones. So if you have any of those issues with your container, put it into a folder with your name on it, and pass it to LiquidDesigns Resident. He will get you a replacement.

There were also some HUD issues, listed below. You should not have to get a new HUD, these were server-side issues:


  • Scanning having issues with certain people / statuses (fixed)
  • HUD Registration errors (fixed)
  • Torment and Ascent HUD crates were not inviting to groups, because there were no groups! (fixed, ask a Liaison for an invite)


This is the big one. The current website does not properly reflect Angel and Demon status changes. We are working on getting the new website up, but that’s going to come in stages over the next week or two. We ask for patience while we work through this transition. Just know that all your stats, metrics, achievements, and royalty ranks are being tracked and are working fine, it’s just the website and profiles which are not going to fully reflect everything until we get the final new website launched. We’ll be keeping the old website up and running until the new one is 100% solid, so any of your non-Angel or Demon activities should be reflecting just fine.

Once again, thanks for your patience! And thanks to everyone who made the 10th Anniversary Event and this launch a success, we’re grateful and excited to move forward.

Update 5/6/18:


We were made aware that the Electrum potion wasn’t working for the new races, but we have resolved this and it should be working fine now!


Apparently there was an issue with the Reaper not always working for Angels and Demons. Fixed! No update needed.


Potion Update

May 4th, 2018 by Mars Bracken






Upon release of the Angel and Demon “undo” potions (Brimstone and Holy Water), we also made a small update to the Nightshade and Wolfsbane. We have made it so that when you drink them, that side of your nature is removed, but you are not destroyed for the purposes of Soul ownership. This means you will not lose your souls now, when you drink any of these 4 potions.

Why did we do this? Basically, we recognized that people weren’t losing souls anyway – whenever anyone wanted to change their race, they just moved their souls over to a friend or another account. Also, even if you’re destroying yourself all the way back to Human, being that race does not prohibit you from soul ownership. And finally, since this is a self-administered potion, we trust that even in a role-play sense, nobody would intentionally dump their souls into the Abyss.

So, henceforth, you can drink the Nightshade, Wolfsbane, Holy Water or Brimstone without fear of Abyssing your souls!

** Also: any of these potions you already own will work the new way, no need to by new ones.



10th Bloodlines Anniversary Event Contest

May 4th, 2018 by Liquid Designs

We had an overwhelming amount of Bloodlines members opt their Haunt locations into our 10th Bloodlines Anniversary special event, and we have tremendous gratitude towards everyone who participated by decorating, holding events, and engaging the Second Life community with Bloodlines, not to mention the hundreds of avatars who attended events and voted on their favorite locations!

Everyone who opted in their haunts to the 10th Anniversary Event will receive a special limited-edition tank and prism texture that they can apply to their blood tanks or lumen prisms.

Our 3 winners, who will receive an additional limited-edition texture, and have their haunts featured on the Bloodlines homepage for a week are as follows:

Ascent or Torment – Choose Sides

Angels – Demons 10 Anniversary

Angel or Demon -Infinity Gate-

And our 11 runners-up, who will also all receive an additional limited-edition texture:

DarkStars Angels V Demons

Ex Vita Un Nex Gateway to Heaven

EVE RageHeart Land

Illuminati – Angels & Demons

Evolved Heaven


Bloodlines 10th Anniversary **

Rapture @ House of Jenvieve

V E R I T A S Torment & Ascent





Bloodlines 10th Anniversary Event!!

May 4th, 2018 by Liquid Designs


Time sure flies when you’re having fun, and these past ten years have really been amazing. We appreciate you all growing with us and helping us make Bloodlines into the amazing community it has become. We couldn’t have done this without you! So with that said, let’s party! We have so many things to celebrate, our first ten years, the release of our new Ascent and Torment HUDs, and we’ll announce the winners of our Grid-Wide Haunt contest! We hope you will all join us to celebrate this crazy journey. Please join us this Friday for a night full of costume contests, giveaways, and awesome music!

When: Friday, May 4th, 1-7 pm

Suggested Attire: Formal Angels and Demons

Where: Bloodlines South

Music: DJ Lord Halostar & DJ Gothy | Decor: Bylthecakes | Host: Aimee & Fawn

Bloodlines Event: A Dream of Spring

April 27th, 2018 by Liquid Designs


This Friday we are dreaming of the crisp renewal of spring!  It’s been cold and dreary and we are ready for some new beginnings and fresh spring flowers! Florals for spring? Groundbreaking! Please join us this Friday for a night full of costume contests, rare texture giveaways, and awesome music!

When: Friday, April 27, 3-6 pm

Suggested Attire: Pastel colors, florals, anything that says Spring!

Where: Bloodlines West

Music: DJ Syn | Decor: Bylthecakes | Host: AphroditeStarr