War Weapons: New Releases and Updates
August 17th, 2010 by Lyle MaeterlinckTonight we have released the much-anticipated new War weapons: the handgun, the sword, and the flamethrower! We’re really excited about this release, and we think these weapons are a ton of fun to play with. We’re also releasing some custom-built structures and items to help you build your battlezone: The Medieval Fortress and The Apocalypse Fortress are two structures custom-designed for Bloodlines War battles, plus we’re releasing our signature Hedge Maze from the ground level of Liquid Designs, so you can set up your own hedge maze base with the Dominion, or just use it to battle your friends! Plus, we have a handful of other old and new accessories featured in the Bloodlines War store that you can use to decorate your battlefield. Check out the Bloodlines War store at Liquid Badlands now!
As we mentioned in our post last week, we’re also releasing new versions of the mines and health serums, so that they are no-transfer. There are still some people out there using exploits to crack permissions on items, and then selling them. So, we have to continue with our updates to make all of our items no-transfer. We hope you were able to use up your current mines and serums over the last week, but if you weren’t, please refer to our post from last week on how to trade them in.
We’d also like to explain some adjustments we’ve made to the damage done by the various war weapons. On most weapons, we’ve scaled all of the damage down a bit, so that fights should start lasting a bit longer. Here’s what you need to know about the adjustments we’ve made:
- The bare fist now only does 3 damage instead of 5.
- The claw (Rage) and fang (Thirst) attacks now have the possibility of getting you a one-hit kill, depending on how high your Vital Blood (for the fangs), or Lumens (for the claws) currently are. The higher your vampire or lycan energy is, the more likely it will be that you’ll be able to slash an artery, but you’ve still got to have a bit of luck. If you don’t get a one-hit kill, then damage is based on your distance, and also how lucky you are.
- The Psionic Blast works the same way as before, but you might find that it does a little less damage than it used to.
- The Handgun also has a chance of getting a lethal wound, based on your body count. The higher your body count, the greater the chance you’ll have of getting a head shot, but you’ll still need a bit of luck. If you don’t get a head shot, the damage done is based on some luck and on how far away you were when you fired.
- The Sword has a chance of getting a lethal wound based on your current health. The higher your current health, the harder you’ll be able to swing when trying to chop an enemy in half. If you don’t score a lethal wound, the damage done is based on luck and how far away you were when you swung.
- It’s not possible to get a one-hit kill with the flamethrower. The closer you are, the more damage you’ll do.
Thanks to everyone for their support, and we hope you all have a great time playing War!








