News and Updates

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Bloodlines 11th Anniversary Party

Sunday, May 5th, 2019

 

 

 

 

 

 

It’s May, which means it’s Bloodlines Anniversary time again! We invite you to a gala event of great music, costume contests, and Rare Texture giveaways. We’ll also have some exciting announcements regarding the Bloodlines Legends Release, so come and be one of those in the know!

When: Monday, May 6th, 2pm-6pm SL

Suggested Attire: Gala / ballroom or medieval adventure

Where: Bloodlines West

Music: Lord Halostar | Decor: LilahCeleste Belar | Host: Aimee Novaland / Fawn Madrigal | Rare Texture: Mars Bracken | Event Organizer: Aimee Novaland

Bloodlines Anniversary + Legends Module 1 Release Party

Thursday, April 25th, 2019


 

 

 

We’re excited to announce that the first release of Bloodlines Legends will be happening on our 11th anniversary, May 6th 2019!

This release will be Module One, which will include:

  • Magic Map & Backpack HUD
  • Treasure Chests & Market Barrels
  • Collectible Rare Magic Wands
  • Quests (including rare texture and mesh item prizes)
  • Skills
  • Achievements (based on the mechanics from Module One)
  • Profile Updates

We’ll be having a party on the 6th to celebrate this release and our anniversary, with more details to come so keep watching this blog and the in-world group notices!

 

Soul War 2 Rares

Saturday, March 30th, 2019

 

 

 

 

 

 

 

 

 

 

 

 

We have created a new set of Soul War Rare textures!

The previous Soul War Rares are now retired, congratulations to all the winners. Your Rares are now likely to be even more coveted since they cannot ever be won again.

With the new set, there are a few changes. Primarily, we’ve added Rare textures for the Barrels, Vessels, and Urns. This update adds 61 possible new Rare textures (all the achievement categories + Top Individual, Family Leader, and MVP awards) to each of the 5 types of container.

The second change, as mentioned in our achievement blog post, is that now each winner will receive just one texture, and this texture will be chosen based on whatever your dominant race is at midnight at the end of the month. So regardless of the Achievement category, if for example you are Demon dominant at midnight on the 31st, you will receive an Urn Rare Texture for your award.

As with our past Rares linked to achievements, any ties will be broken with a coin toss to see who will get the Rare texture for that category.

Good luck Soul Warriors!

New Release: The Chrysalis & Furnace

Wednesday, March 20th, 2019

We’re stoked to announce the release of The Chrysalis and The Furnace! Now angels and demons can join the other races, hibernating in style.

These items function much the same as our other coffins, with the ability to send metrics to other avatars whether they be online or nearby.

You can find these beauties at Bloodlines South and Bloodlines North, as well as in our affiliate vendors as of today!

New Release: Ether and Ichor Bonds

Friday, March 15th, 2019

We’re elated to announce the release of the Ichor and Ether Bonds! Now angels and demons can propose to those they care about with their very own specialized bond ring boxes and rings.

The Bonds function much the same as our other bonds, with the addition of a HUD that allows you to send Charisma and metrics and interact with other settings, without having to touch the ring itself. The rings are mesh, but not bento rigged; they are however attached to the ring finger attach point, which (with a little adjustment) should work / animate with almost all mesh bodies and hands. We did this to keep the ring editable, and also so that those with certain kinds of mesh bodies would not be excluded from using it!

As with the other Bonds, we have Ring redelivery terminals set up at our main stores. You can find them to the left of the main Torment and Ascent HUD vendors, at Bloodlines South and Bloodlines North, respectively.

Bloodlines Event: St. Patrick’s Day

Thursday, March 14th, 2019

 

 

 

 

 

 

Sláinte! It’s that time of year again, when you must don some kind of green clothing or else suffer the pinching, spanking, and ridicule of your peers. The upside is that you also get kisses and booze! Join us this Friday for a cheerful evening of music, costume prizes and Rare giveaways.

When: Friday, March 15th, 4-7pm

Suggested Attire: Anything green!

Where: Bloodlines West

Music: DJ Syn | Decor: Aimee Novaland | Host: Lilahceleste Belar

Rare Texture: Hosea Whitfield | Event Organizer: Aimee Novaland

New Achievements!

Saturday, March 2nd, 2019

 

 

 

 

We’re thrilled to announce the release of new achievements for Angels, Demons, and Humans that support them. There are over two dozen new challenges with multiple levels, each of which can earn you badge icons for your profile, and the envy and esteem of your fellow players!

We’ve made an update to our Rarity calculation as a result of the new achievements. There are certain achievement requirements in order to reach certain soul rarity levels, such as that you need 7 or more achievements at level 5 in order to reach Ultra-rare soul status. Before this update, there were four frenzy and berserk achievements, but now there are eight. Only four frenzy and berserk achievements will continue to count towards the rarity requirement, in order to maintain the same level of difficulty for the rarity levels. So, any four out of the eight total frenzy and berserk achievements will count for rarity.

We made a similar update to The Soul War medal award system. There are medals you can win in soul war for getting certain numbers of achievements to certain levels, such as getting 5 different achievements to level one to get the Wooden Star. Only four out of the eight Frenzy and Berserk Achievements will count towards Soul War Medals. You can still do all eight, and they still count for Soul War Progress and rankings. You just won’t be able to use only Frenzies and Berserks to get the Wooden Star and other medals, you will have to get other achievements as well.

Again, the goal of the above two updates is to maintain the same difficulty level of getting medals and rarity, while just expanding the number of achievements that there are to choose from to get medals and increase rarity.

And finally, this month we’ll be releasing a completely new style of Soul War Rare textures! Details on that are to come, but the gist is that we will be retiring the previous Soul War Rare design and replacing it with a new one. Also, the way in which textures are delivered will change; currently if you win a Soul War category, you get a texture for multiple container designs. Since we’ve added two containers, delivering 5 different versions of the same award texture (especially when not everyone owns every type of container) seems a bit overkill.

Starting on April 1st, if you win a Soul War category you will be delivered just one rare texture, and it will be in the container type of whatever your dominant race is on the 1st. So if you are demon-dominant, you’ll be delivered an Urn Soul War Rare texture for your winning category, if you’re angel-dominant you’ll be delivered a Vessel Soul War Rare texture, and so forth. More details on the new style of Soul War Rare texture will be released soon, so stay tuned to this blog!

For more information on achievements, check the Wikia, or the Achievements Guide pages:

Achievements Wikia Page   Achievements Guide Page

New Release: Ether and Ichor Vials

Wednesday, February 27th, 2019

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

We’re happy to announce the release of the Ichor and Ether vials! They work just like our other range of vial products, except of course with these you can use precious ether and ichor metrics to fill them.

***Note: these vials will need to be rezzed on the ground at least once, in order to make them transfer.

You can read more on the Ether Vial and Ichor Vial gear pages. You can buy the Ether Vial at Bloodlines North, and you can buy the Ichor Vial at Bloodlines South.

Happy vial trading!

 

Ether and Ichor Refill Stations

Tuesday, February 26th, 2019

 

 

 

 

 

 

 

 

 

 

 

 

 

We are pleased to announce that the Ether and Ichor refill stations are live. They should work just as the other refill stations do, and there are info notecards available at the sites.

Thanks for your patience on these, and stay tuned for more Angel and Demon developments coming soon!

Locations:

New Ether Refill Station ~ Bloodlines North

New Ichor Refill Station ~ Bloodlines South

Update: Determined Wells

Monday, January 7th, 2019

Update 1/31/2019: some people have asked for more reasoning for why we’re making this change, here is the explanation:

Many people have trouble with this achievement, we get several support requests every day asking for this achievement to be reset because they failed to log in. Sometimes HUDs don’t connect when people log in, and they have to go through the process in our blog post where they check the website to make sure it counted up. We can’t send a message to people about this every time they wear their HUD without sending a message every time everyone wears their HUD. This way, we can give an explicit update message to people when they touch the well, and they have to take an explicit action to update the achievement, instead of something that people assume happens automatically, but sometimes doesn’t.

Now, instead of the procedure being: look at the website, log in, look at the website again, reattach until it counts up, it’s: go to the sim, click the well, see a fun magic particle effect, and get a message tell you exactly what your status is.

Original post follows:

We’ve made an update to the sims which will affect the Determined achievement. This update should create more reliability with the achievement (for some users who were having difficulties) and add some interactive fun for everyone!

At the center of each main store is a Determined Well. If your avatar is within 10 meters and you touch the well, it will register your Determined point for the day as well as trigger a particle and sound effect. The locations of the wells are below:

Until February 1st, the Determined achievement points will register the normal way (via HUD check-in) and via touching the Determined Wells. At the end of the month (February 1st, 2019) we will turn off the HUD check-ins and all Determined points will need to be registered via touching the wells.

This update will help make getting the Determined Achievement a bit less mysterious, because after touching one of the wells, you’ll get a message letting you know the exact status of your achievement, and you should no longer need to follow the procedure that we outlined in our previous Determined post here.

Thanks for the great suggestions, and stay tuned for more updates!