News and Updates

Archive for the ‘Legends’ Category

Update to Granite Mine

Tuesday, May 19th, 2020

We made an update to the Granite Mine today that we wanted to elaborate on. Originally the mine only had 7 possible resources in it. Now that the Forge and Transmogrifier crafting stations are out and soon to be released for sale, we’re about to start releasing more quests and craftable mesh items that require metals and ore.

There will be another Mine coming out soon, and between the two we’ve spread out all the new minable resources. These include a lot of rock and stone, some gemstones, and semiprecious and precious metal ores. All told there will be around 60 new resources, 30 or so of which will be now on the Granite Mine.

While we do always reserve the right to update harvesting stations with new resources, we realize this is a large drop compared to the one or two that we add occasionally to the Knolls or the magic map. The original 7 have retained their rarities and it should still be fairly easy to get key ones like Coal and Salt Crystals. And we promise to make good use of all the new resources in Quests and Recipes coming soon!

One final note: there is Copper, Silver, Gold and Platinum Ore in the new mines. This ore will soon have recipes for crafting into ingots, however we have no plans to ever have it craftable into Coins. Coins are hard-earned resources through Questing and we are going with the RPG logic that coins must be minted by official governments and currency-creators in the world, and ore that is mined will strictly be for ingots and crafting. Having said that, we’ve still made sure to make the precious metal ores Rare and Ultra-Rare, because it ought to be valuable!

New Quest: Rum Runner

Sunday, May 10th, 2020

Greetings Legends! We’re excited to announce a new quest, another in the newly opened Vampire Islands RP area.

Barkeep Lunita Price is considering entering the Rum business, and is in need of some help sourcing a recipe and testing it out on the local populace.

The quest rewards are listed on the flyer.

This quest starts with Lunita Price on Bloodlines East.

New Quest: Benighted of Bridgetown

Wednesday, May 6th, 2020

Greetings Legends! We’re excited to announce a new quest, one of the first in the Vampire Islands RP area.

Mayor Velorina Hargrave is seeking adventurers to assist the denizens of Bridgetown, an island stuck in the middle of various warring families.

The quest rewards are listed on the flyer.

This quest starts with Velorina Hargrave on Bloodlines East.

New Quest: Needs of Nightville

Friday, May 1st, 2020

Greetings Legends! We’re excited to announce a new quest, one of the first in the Vampire Islands RP area.

Queen Sabrina Dragomir is seeking civic-minded adventurers to assist the denizens of Nightville Castle and the crypt-town around it – and she’ll reward you handsomely for your efforts.

The quest rewards are listed on the flyer.

This quest starts with Sabrina Dragomir on Bloodlines East.

*Note: The Vampire Wizard Tower (and tutorial quest) are also now open, which means unique Vampire wands and Vampire wand parts are available! And more Vampire Islands quests will be out over the next few weeks.

New Quest: A Very Good Boy

Friday, May 1st, 2020

Greetings Legends! We’re excited to announce a new quest, one of the first in the Vampire Islands RP area.

Grace is living a quiet life as a one-person Family on a remote island – but she sure could use some new treats for her trusty companion Horace. By offering to help her find some you end up on a minor odyssey, doing favors across the islands.

The quest rewards are listed on the flyer. This quest starts with Grace Ravenwood on Bloodlines East.

New Quest: A Disappearing Trick

Tuesday, April 28th, 2020

Greetings Legends! We’re excited to announce a new quest, another in the Angel Havens RP area.

The rhinoceros Pharout’s son has disappeared! Work to help solve the mystery and reunite mother and son. Learn a recipe in the process and craft another of the mesh uni-horn tonics!

The quest rewards are listed on the flyer. This adventure starts with Pharout in Bloodlines North.

Event & Vampire RP Area Opening

Monday, April 27th, 2020

Greetings everyone! We’re about a week away from opening the Vampire RP area and initial Quests, and we are going to have an event to celebrate.

Come Friday to our event area to relax with your fellow Families and Legends and enjoy music, a costume contest and rare giveaways.

There will be a Summoning Station (that will eventually be moved to the Vampire Islands landing area) where you can summon a copy of the new Islands Explorer Satchel.

When: Friday May 1st, 12pm-3pm SLT

Suggested Attire: Anything vampire, creatures of the night, medieval themed

Where: Bloodlines West

Music: DJ Fawn | Decor: Fawn Madrigal | Host: Lord Halostar

New Quest: Mistaken for Murder

Tuesday, April 21st, 2020

Greetings Legends! We’re excited to announce a new quest, another in the Angel Havens RP area, with a little crossover to Mortal Crossroads.

Vincent Montague has lost touch with a close friend, but when he sends you to investigate you end up getting wrongfully accused of murder! Work to clear your name, solve the mystery and help the people of Angel Havens.

The quest rewards are listed on the flyer. This quest starts with Vincent Montague in Bloodlines Midland.

Hidden Quests and Randomization Update

Friday, April 17th, 2020

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Greetings Legends! We’ve made a few small additions that should add fun going forward: Hidden Quests and Randomization.

Hidden Quests will be smaller tasks or adventures that may not show up in your Quest Journal, but will give repeatable rewards for those in-the-know. The first of these has been launched today. In the Telescopic Troubles quest where you craft the mesh Root Elixir bottle and create a Root Elixir resource to heal a tree, afterwards the tree reports to you that, “if you try the elixir on random trees in the world, sometimes it will work and they will reward you”.

The first tree has been activated on Angel Havens. You must use wand-waving to reveal it, and then use a crafted Root Elixir to heal it, and it will reward you. This hidden quest is repeatable occasionally, and we will likely add a few more trees around once we’re sure this new mechanic is working smoothly.

Which brings us to the second small update: we’ve added randomization of loot to the reward that the tree offers, so that it varies how large or small the rewards is based on a random spin. Thus far in Legends the rewards have been predictable, and we’ll still have many quests where the reward is consistent. However for various things – damage, loot, some conversations – we’re hoping some randomization will make the adventures even more interesting and realistic.

So feel free to wander the forests of Angel Havens waving your wand, with a Root Elixir at the ready – and keep an eye out for more Hidden Quests and randomization mechanics in the future!

 

New Quest: Telescopic Troubles

Sunday, March 29th, 2020

Greetings Legends! We’re excited to announce a new quest, another in the Angel Havens RP area.

The Angel Orion, Steward of the Observatory, uses his enchanted telescopes to find and help people in need around the Angel Havens. He could use an extra hand with some of the more challenging adventures, and the citizens you help will be grateful!

The quest rewards are listed on the flyer. This quest starts with Orion  on Bloodlines North.

*UPDATE 3/31/20:

We had some players reporting issues with getting the Glow Bulb Seedlings to appear out of the ground. At first we thought this was due to the mesh not appearing correctly. We uploaded new higher resolution Seedlings, as well as recommended upping LOD settings to 2.5 on your viewer.

While we always recommend seeing SL as beautifully as your machine can handle, we think we tracked down the actual source of the complaints:

Apparently there was a misunderstanding that the Bulbs were to be found near the bases of the full-sized Glow Bulb Trees. While a few of them are in this area, the rest of the Seedlings are spread out around a much wider area. See the below image to see the zone to look for the Seedlings in:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Also, we had some tickets stating that the last tree, Horvac, was not responding to wand waves. We believe we’ve tracked this complaint down to a misunderstanding about how the wand waves work. Just in case you are not aware, there are 3 strengths of wave – Weak, Medium, and Strong. These can be chosen from a blue menu after touching the Wand itself, or (easier) they can be triggered by touching various spots on the wand icon on the Legends HUD.

Below is a graphic illustrating the 3 different types of wand waves. In addition, since we are starting to incorporate more Skill Checks in quests based on the various Wand attributes, included in this graphic is a reiteration of what parts of the wand are dictating the various attributes: