News and Updates

Archive for the ‘war’ Category

War Catalogue Vendors Released

Thursday, September 17th, 2009

The Bloodlines War Catalogue Vendors for reselling War products have been released, and are available at the Bloodlines War Store for 1 Linden. Enjoy!

War HUD 1.6 Released

Wednesday, September 16th, 2009

We have just released version 1.6 of the Bloodlines War Heads-Up Display.  You should be auto-delivered the update when you wear your version 1.5 HUD. If you don’t receive the update, you can go to the update kiosk in the Bloodlines War Store. If you are still unable to receive the update, please send a notecard to Noire Luminos, and she will make sure you get it.

This update includes some speed improvements, prevention of multiple-weapon attach cheats, and better lockup prevention. If you have any technical issues with the HUD, please send a notecard to Lyle Maeterlinck in-world.

Thanks to everyone for your patience while we continue to smooth the kinks out of this system. We hope you have fun bringing the fight to every corner of SL.

Updates Today: Thirst, Rage, War, Psionic Blast, and Mines

Wednesday, August 26th, 2009

Today we’re releasing the updates listed below. Due to the high volume of updates, please be patient! The servers are cranking them out as quickly as possible, but it may take 24 hours for yours to arrive.

Thirst 3.2 :

  1. Liege method updated so you can choose a nearby liege, or type a name.
  2. Updated invisibility animation.
  3. Bite animations can be turned off. This is to bypass some vampire bite detectors out there that work by detecting your animations. So, for these places, just turn animations off, and hunt in stealth mode.
  4. The multiple-fang cheat for Bloodlines War has been fixed.

Rage 1.1:

  1. The same updates as the Thirst (liege method updated, stealth hunting mode, multiple claw cheat for war fixed).
  2. Howl fixed so others can hear it.
  3. Claws now stay invisible after detach, reattach.

War HUD 1.5:

  1. Now with regeneration! If your health is less than 100, your health will regenerate 10 points every 10 minutes. You must be logged in and wearing your HUD to regenerate.
  2. Security, performance, and weapon compatibility updates.

Psionic Blast 1.4:

  1. HUD compatibility updates.

War Mines 1.1:

  1. HUD compatibility updates.
  2. Now with Sure-Kill! If you trigger the mine, you will be killed, even if you escape the blast radius before it detonates.

All of these updates are mandatory, so if you experience any issues with your items today, please make sure that you have the most recent versions of all items. For all items except for the Mines, your updates should be auto-delivered to you when you wear your existing version.

Because of these updates, we have to disable existing Bloodlines War Mines 1.0 (because they won’t work). However, if you put your mines into a folder with your name on it, and pass them to Lyle Maeterlinck, we will replace your mines with the new versions (plus a few extra for your trouble).

Introducing Bloodlines : WAR

Sunday, July 26th, 2009

We’d like to announce the release of our new system: Bloodlines War. The Bloodlines War products have been out for a couple of weeks, as somewhat of a “soft-launch” to allow us to work out any major problems before we advertised it. The Bloodlines War system is a straightforward, easy-to-use combat system that works anywhere in Second Life. It allows you to use your Thirst Fangs and Rage Claws as weapons in combat with other Bloodlines players. However, you don’t have to be a member of The Thirst or The Rage in order to play. The War system includes a bare-fisted attack, and is set up to work with a future line of weapons. Check out the products page to see the full line of war items.

If you’re a current Bloodlines player, fighting in Bloodlines War will not affect your current Thirst or Rage stats. The War stats are an entirely separate set of stats where you can gain kills, a body count, and increase your level, xp, and lethality ratings. However, your vital blood level will increase the strength of your fang attack, and your lumen level will increase the strength of your claw attack.

If you have any questions or comments about the system, please send them to Lyle Maeterlinck in-world. We hope you like this new system as much as we do!