News and Updates

New Achievements!

March 2nd, 2019 by Mars Bracken

 

 

 

 

We’re thrilled to announce the release of new achievements for Angels, Demons, and Humans that support them. There are over two dozen new challenges with multiple levels, each of which can earn you badge icons for your profile, and the envy and esteem of your fellow players!

We’ve made an update to our Rarity calculation as a result of the new achievements. There are certain achievement requirements in order to reach certain soul rarity levels, such as that you need 7 or more achievements at level 5 in order to reach Ultra-rare soul status. Before this update, there were four frenzy and berserk achievements, but now there are eight. Only four frenzy and berserk achievements will continue to count towards the rarity requirement, in order to maintain the same level of difficulty for the rarity levels. So, any four out of the eight total frenzy and berserk achievements will count for rarity.

We made a similar update to The Soul War medal award system. There are medals you can win in soul war for getting certain numbers of achievements to certain levels, such as getting 5 different achievements to level one to get the Wooden Star. Only four out of the eight Frenzy and Berserk Achievements will count towards Soul War Medals. You can still do all eight, and they still count for Soul War Progress and rankings. You just won’t be able to use only Frenzies and Berserks to get the Wooden Star and other medals, you will have to get other achievements as well.

Again, the goal of the above two updates is to maintain the same difficulty level of getting medals and rarity, while just expanding the number of achievements that there are to choose from to get medals and increase rarity.

And finally, this month we’ll be releasing a completely new style of Soul War Rare textures! Details on that are to come, but the gist is that we will be retiring the previous Soul War Rare design and replacing it with a new one. Also, the way in which textures are delivered will change; currently if you win a Soul War category, you get a texture for multiple container designs. Since we’ve added two containers, delivering 5 different versions of the same award texture (especially when not everyone owns every type of container) seems a bit overkill.

Starting on April 1st, if you win a Soul War category you will be delivered just one rare texture, and it will be in the container type of whatever your dominant race is on the 1st. So if you are demon-dominant, you’ll be delivered an Urn Soul War Rare texture for your winning category, if you’re angel-dominant you’ll be delivered a Vessel Soul War Rare texture, and so forth. More details on the new style of Soul War Rare texture will be released soon, so stay tuned to this blog!

For more information on achievements, check the Wikia, or the Achievements Guide pages:

Achievements Wikia Page   Achievements Guide Page

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