Issues with Soul Reaper and Fangs Fixed
September 2nd, 2014 by Lyle MaeterlinckYesterday we fixed a couple of minor issues in the Soul Reaper and the Thirst Fangs. We’re not issuing a new version for these fixes that will auto-deliver, but if you’re affected by these issues, please get a redelivery from an update terminal to get the fixed version.
It was reported to us that the new mesh soul reaper had a very high land impact when rezzed on the ground. This was because we forgot to turn off the physics shapes of the linked non-mesh prims in the linkset. This has been corrected in the Soul Reaper 2.0 that is currently in our delivery servers.
The issue with the Thirst fangs will only affect you if you play War. In the last Thirst update, a bug was introduced in the fangs weapon script that allows the thirst fangs to be used as a combat weapon in War. This has been corrected. Please let us know if you have any questions!
September 2nd, 2014 at 4:10 pm
The fangs were (temporarily) a War weapon? Sounds more like a feature than a bug…you could rip your opponent’s throat out!
September 2nd, 2014 at 8:36 pm
The fangs have actually always been a War weapon, it’s just that there was a bug introduced in the last update that made it stop working for War. Now it works again, so go tear someone’s throat out!